Asteroids is a game in space made with Unity3D and programmed with Vubbi blocks. (so, no C# or JavaScript knowledge required!)
What is in the example project & challenges…
What is inside the example project?
- physics = asteroids collide and stay inside the screen. Bullets collide with asteroids, … + 100% bounciness makes sure everything keeps moving.
- cloning = you can keep shooting bullets by pressing space!
- score = every time you shoot an asteroid your score increases
- lives & game over = the space ship gets broken more and more every time it collides with an asteroid…
- animation = the explosion that is shown when the spaceship explodes uses Unity animation.
- prefabs = an object can be created once an re-used all the time (like asteroids and bullets)
- VubbiScript 0.5.01 is installed
Images originate from: Kenney
Challenges:
- “Choose your spaceship” (other images of space ships are included)
- More levels
- Maybe you can make an ememy ship or canon which always aims and shoots at the player?
- Introduce items you have to collect?
- Make it a race to the finish?
- … with a camera following you through the level?
- What happens if you win?
- Add a start button an main menu?
- Add some effect if an asteroid blows up?